National Repository of Grey Literature 2 records found  Search took 0.01 seconds. 
Demonstration of Cryptographic Problems through an Interactive Educational Game
Fišarová, Anežka ; Mezina, Anzhelika (referee) ; Mikulec, Marek (advisor)
The bachelor thesis is focused on the design and implementation of a cryptographic interactive educational game. It focuses on various cryptographic ciphers specifically selected so that people outside the field can be introduced to the subject in a demonstrative and entertaining way. Java and JavaFX were used as the programming language. The thesis consists of four parts, the first two are oriented towards the theoretical part of cryptography and the second two are more focused on the practical application and code development. As motivation for the players, a score for correctly cracked ciphers was used. Furthermore, the work includes a choice of difficulty, which influences which ciphers will be presented to the players. At the end of the thesis, the author reflects on the results and explores ways to further improve the methods presented.
Application development on platform JavaFX 8
Macháček, Martin ; Buchalcevová, Alena (advisor) ; Pecinovský, Rudolf (referee)
Bachelor thesis is focused at JavaFX 8 platform. The main goal of thesis it to get read-ers familiar with this platform, its new elements and possibilities, and offer them a manual for developing RIA applications running on this platform. Thesis mainly uses authors expe-rience supported by adequate literature and technical documentation of platform for achieving its goals. The contribution consists of prepared manual written in Czech lan-guage, as well as described Scene Builder tool designed for developing user interfaces. Thesis begins with explanation of term JavaFX and description of platform, its historical development and architecture. Further the thesis explains Scene Builder tool designed for development of user interfaces. This Chapter mentions current possibilities and describes in detail working environment of this tool, and outputs in form of FXML documents describ-ing developed user interface. Next chapter provides a manual firstly explaining types and properties of two different architectures of JavaFX applications. Further chapter explains basic principles of development and specific platform features. Finally the chapter de-scribes launching applications in different modes which JavaFX application supports. The-sis is ends with practical example of simple application implementing new graphical com-ponents and deployed as a web application.

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